
Brute Wars is a turn based strategy game that puts you in command of six animals to aid them in their task to reach the top of Mt. Asio. Each animal has certain abilities like hitpoints, a power rating or actions and attack directions.
At the beginning of the game six animals are preselected and the player receives ten randomization points that randomize one animal per try. Three animals will be placed in the first combat row while the other three take their position in the second. The attack directions play an important role while placing the animals. It does not make lots of sense to place an animal in second row that can only attack the field in front of it (which would be a team mate). This would have the effect that the animal would not be able to attack for as long as a team member occupies the position in front of its position.
Some animals attack a field that is two positions ahead which makes them ideal candidates for the second row. Others are able to attack multiple fields at once.

Some enemies do have counter attacks which means that they will hit you in turn if you attack them even if they would not be able to attack the animal when it’s their turn to attack.
Combat ends when all opposing animals have been eliminated or when time runs up which would equal a tie.
Some animals have spell like powers that can for instance heal all party members or increase an attribute like counter attack damage for a few rounds. Those spell like powers can only be used if enough spell points have been accumulated during combat.

Party members who died or have been injured during combat can be revived or healed in camp which is available after each combat. Revivers and Food, those are the items needed to perform the action are limited and can be bought in shops for points that have been earned in combat. Some specialty shops can increase the hitpoints of all characters once.
The level of the animals rises after a while which makes them more powerful obviously.
Brute Wars is an interesting game that motivates the player to fight just one more battle. Combat is strategic but can become a bit dull after time because it’s basically always the same actions against different enemies.
Still a nice game with the option to save it after each combat to make a pause and come back later for just one more fight.
Just played it for a while - seems like the battles of Monster’s Den crossed with the no talk just fight style of Sonny
Only completed a single battle at the moment but looks fun enough.
its cool its so easy to hack