Archive for the 'Game Reviews' Category

My Japanese shoot’em up rampage continues. This time its Galshell 2, a game that reminds me a little bit of Anaru Dansyaku: Galaxy Hero and that was probably created by the same developer. It makes use of the same extra system in form of P power ups that defeated ships leave behind. If the player collects enough power ups additional firepower will be installed in his ship that he needs to defeat the hordes of enemies.
The game plays a bit different though. The bullets are smaller which makes it tougher but the waves are a tad easier so it’s probably of the same difficulty level than Galaxy Hero. You can pick three different players / ships at the beginning which play a different stage each with a huge endboss waiting at the end of each stage.

The ship is controlled with the arrow keys and Z fires bullets. You pretty much hold down Z all the time because you’ve got lots to do on the screen.
Galshell 2 is not a bad game but it needs some more polish to become an excellent game. If I had to choose I would pick Galaxy Hero and not this one. But since both are free I play and enjoy them both.

The Bitmap Brothers were Kings on the Commodore Amiga. They created classic games like Cannonfodder, Cadaver, Speedball and Chaos Engine. Gods was definitely not their best game although it featured their distinct graphics style. Graphics were brilliant at that time.
Gods Remake is a faithful remake of the classic Amiga game with additional levels thrown in by the author of the game. The game has been written in Java and it seems that it can be run under Windows and Linux if Java 1.6 or newer is installed on the system.
The great thing about this remake is that it definitely looks like the original game, at least how I remember it. You got the same sprites, backgrounds and music.
The player is controlled with the arrow keys and the control key for interacting with the environment and throwing weapons at enemies. Gods is still a rather slow jump and run game that has a high difficulty level.
It’s great if you liked the game in the past or want to play it for the first time. It’s free after all.

It’s your chance to own your own airline because you take over an airline with a few planes and permissions in Chicago, St. Louis and Detroit and the option to expand the reach to additional airports throughout the United States.
You begin as usual with a low budget, no extras and slow planes that can only carry a handful of passengers on their trips. Several new buildings can be erected at Chicago airport to speed up the process and please the passengers who become angry if they have to wait to long.
The player’s task is to transfer all passengers that appear at the airports to their destination without them becoming to angry. That’s only possible if the player buys bigger plains and the additional buildings.
Passengers are put into the planes and the first letter of their destination is shown on their Chest so that it is relatively easy to keep an overview.
Now Boarding itself is not overly complicated but fun for a few months of game time.

The flash game reviews were a bit scarce lately but Amorphous is surely making up for the lack of games that have been posted. Guys running around with oversize swords are usually only known from Japanese roleplaying games but it is different this time.
Amorphous is a survival game. The player has to survive. That’s the main objective. It does not really matter if he has to survive a certain time or just as long as he can, it is all about survival. But not the usual man vs man survival. It’s the player with his huge sword against vicious amorphous creatures like the blue springing ones or the green we like to merge and become bigger creatures.
The player can move the character by moving the mouse in that direction. A click on the left mouse button performs a swing, somewhat slow, with the sword that can hurt or even terminate creatures that it hits.
The game uses several kind of motivational elements like awards, rewards and creatures that only appear after a certain time has passed. It’s against the dummy creatures in the beginning and the tougher bastards later on.
Talking about game modes. You got a nice practice mode where you can select the type of creatures that should appear. you can only select those that you have already seen in the game. Then you got the terminate x creatures mode and the survive as long as you can mode.
It’s a nice game that’s fun to play.